net_dead - called by the MudOS driver when an interactive object drops its connection
void net_dead( void );
If an interactive object (i.e. the player object) suddenly loses its connection (i.e. it goes "net dead"), then the driver calls this func‐ tion on that object giving it a chance to clean up, notify its environ‐ ment etc. Be aware that functions that depend on the object being interactive will not work as expected.