call_out() - delayed function call in same object
void call_out( string | function fun, int delay, mixed arg );
Set up a call of function <fun> in this_object(). The call will take place in <delay> seconds, with the argument <arg> provided. <arg> can be of any type. Please note that you can't rely on write() or say() in <fun> since this_player() is set to 0. Use tell_object() instead. The define THIS_PLAYER_IN_CALL_OUT exists to remedy the above problem.