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shout

NAME​

shout() - sends a message to all living objects

SYNOPSIS​

void shout( string str );

DESCRIPTION​

Sends the string 'str' to all living objects except this_player().

This efun does not invoke the receive_message() apply, so you may wish to
override this efun if you wish it to be captured by this apply.

SEE ALSO​

message(3), write(3), tell_object(3), tell_room(3), say(3)