object this_player( int flag );
Return the object representing the player that caused the calling func‐ tion to be called. Note that this_player() may return a different value than this_object() even when called from within a player object. If this_player is called as this_player(1) then the returned value will be the interactive that caused the calling function to be called. this_player(1) may return a different value than this_player() in cer‐ tain cases (such as when command() is used by an admin to force a player to perform some command).