destruct() - remove an object from the games
void destruct( object ob );
Completely destroy and remove object 'ob'. After the call to destruct(), no global variables will exist any longer, only locals, and arguments. If 'ob' is this_object(), execution will continue, but it is best to return a value immediately. If no object is supplied, this efun will default to this_object().
clone_object(3), new(3), destruct_env_of(4), move(4)