NAME

reclaim_objects - reclaim any lingering objets

SYNOPSIS

int reclaim_objects( void );

DESCRIPTION

Cycles  through  all  objects  that are loaded, and frees any lingering
objects that it can.  This could result in a sizable amount  of  memory
being  freed  up, depending on how the mud is coded.  Objects are typi‐
cally left lingering when a global variable in  more  than  one  object
contains  a  pointer  to it, and the object gets destructed.  This efun
returns the number of destructed objects encountered in variables.

SEE ALSO

destruct(3)
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