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call_out_walltime

NAME​

call_out_walltime - delayed function call in same object

SYNOPSIS​

int call_out_walltime( string | function fun, int | float delay, mixed arg ... );
promise call_out_walltime( int | float delay );

DESCRIPTION​

This efun is identical to call_out except it does not schedule the
call on the game loop. Rather, in real seconds. The delay can be in
seconds or fraction of a second.

The delay-only form returns a promise exactly as call_out(3)'s does,
measured in wall time.

SEE ALSO​

remove_call_out, call_out_info, call_out